At the shambles that was VGX, a small indie game company consisting of 4 members unveiled one of the most ambitious projects taken up by indie developers, No Man’s Sky. The small reveal blew nearly everyone away, some even saying that it could be one of the best titles to arrive in the next couple of years. However, No Man’s Sky is not the first to try and create the ultimate space exploration game. In fact it’s a concept that’s been around for a while but no one has been able to perfect it, yet. X Rebirth was a catastrophe and Starbound only appealed to the Terraria players. Star Citizen on the other hand is showing great promise.
Robert’s Space Industries set out to create THE ultimate sci-fi game. The ambition was too good to be true, but thanks to a multitude of community backers, the game looks to be released sooner rather than later – about $37 million has been pumped into the game. Star Citizen is putting the CryEngine through its paces and by the sounds of it; it’ll melt all low to medium ranged rigs, ouch. Star Citizen will be a monster of a game. Rome 2 required an above average rig (mainly because it was not optimised for any other rigs) but Star Citizen sounds like it’ll require a £2500 rig to run. This is a good and bad thing. It’s good because finally, a true high end game with the “next gen” graphics and scale people have been waiting for. However, that does bar the way for many people because their PCs are not powerful enough to run the game. This is where No Man’s Sky swoops in.
NMS will most likely be a lower spec game, but still needing a decent rig. NMS is toned down so that more players can access it without shelling out an extra £1000. As a game itself Star Citizen will most likely be the “better” game because of the millions of dollars pumped into it and the large team(s) creating it. No Man’s Sky is a game made by 4 guys relying on the money they made of Joe Danger, and it doesn’t help when their offices were struck by floods which destroyed a lot of their work (and it doesn’t help when their insurance won’t cover it). A major setback indeed.
No Man’s Sky could also seem more appealing to less serious gamers. Star Citizen appears to be a full on serious title, while NMS (to me) looks more laid back. Many play games for fun and not to test their rigs, so No Man’s Sky could win this interstellar battle – that is if development is possible.
If NMS does continue to get made then Star Citizen better watch it’s back because those 4 brave bastards will be swooping up the rest of the market.